The Moon Mason Bees spread life throughout the galaxy in the world of Under a Hostile Sun!
Astronauts love them. Hate them. Hate to love them and love to hate them. The Moon Masons are larger than cars, have the curiosity of squirrels, the hive mind of insects and endless mutagenic powers.
https://muckraker.itch.io/under-a-hostile-sun
Leo..wasnt the best at taking pictures for his school page. But at least the cat ones look good, right? No he just stole them from one of his favorite games. Dammit Leo! (still tired and sleepy..honk mimimimimimi but i have no clue what to draw next honsetly. IM THINKING OF STUFF I THINK, THE SIDE PHOTOS ARE CATTAIL FROM PLANTS VZ ZOMBIES. I LIKE CATTAIL!!!!) (just kill me already...............(again))
Jean is my clan leader on the dragon petsim Flight Rising, in-game she is a nature elemental female pearlcatcher. Her in-game profile is here https://www1.flightrising.com/dragon/4025429
Lore outline: Originally born in the nature elemental lands she found herself enchanted by the stars above the canopy, and journeyed to the light territories in search of knowledge. But these dragons had little in the way of passion besides snobbery and a burning desire for truth. In her love of the night sky and shunning of the sun she did not fit here, and was bullied for it. One particularly bad episode altered the golden runes that her scales bore, covered her with patches of glowing gold - a permanent mark of the burning sun. But she did not only come to harm in the light flight, for it was here that she came across a clan of misfits just like her, formed by a guardian dragon who wanted to protect all those who were different. And then she, along with the clan, moved to the territory of the arcane flight - the home of curiosity, and those that loved the stars. They have been there ever since.
Art method: I started with graphite and ink on white A4 paper, scanned it into the computer and set to multiply then used photoshop to add colour and further shading + a simple gradient for a background on the layers beneath.
Hello! This is a splash art I've created for the Catacomb Crawlers game. It was a lot of fun and I really enjoyed the process. Hope you'll like it too!
Have you watched Alice in Borderland season 2? If yes, you must have come across Oki Yaba from Jack of Hearts Game. I drew his portrait version in manga style to capture his overall personality
The dangerous and the ultimate bad boy: A serial killer from Alice in Borderland. Banda appears in Jack of Heart games. My portrait drawing captures his crazy and cunning personality
The materials that Meir uses in her works are not of the refined and so she is called an “arte povere” artist. At times she describes her work as someone dealing in alchemy - work develops as in a trial laboratory with different techniques and materials. She says, “ at times the artistic work process is a sort of puzzle demanding the filling in of all the empty squares “.
Some of her work focuses on women, and they incorporate criticism and cultural protest.
Meir has strong opinions about recycling and environmental protection that is represented in her works by use of materials and shapes. In her work she reacts to contemporary art that communicates with the eco system, waste, and she also searches for different worlds. Her works are made up of layers upon colorful layers that when we look at them it becomes clear that the mound of waste she chose is not coincidental. It actually becomes a colorful kaleidoscope of utopia.
Jaffa Meir is a multifaceted, autodidact artist working in painting, sculpture, photography, product design, carpets and furniture, painting on textile, and computer graphics.
The structural composition of some of the works is influenced also by her many years of working in the architects’ office.
Meir also worked in the developing of ideas within the field of ecosystems and recycling for factories such as Coca Cola, and during this process came up with ideas for designing parks and public game spaces using industrial waste products.
The materials that Meir uses in her works are not of the refined and so she is called an “arte povere” artist. At times she describes her work as someone dealing in alchemy - work develops as in a trial laboratory with different techniques and materials. She says, “ at times the artistic work process is a sort of puzzle demanding the filling in of all the empty squares “.
Some of her work focuses on women, and they incorporate criticism and cultural protest.
Meir has strong opinions about recycling and environmental protection that is represented in her works by use of materials and shapes. In her work she reacts to contemporary art that communicates with the eco system, waste, and she also searches for different worlds. Her works are made up of layers upon colorful layers that when we look at them it becomes clear that the mound of waste she chose is not coincidental. It actually becomes a colorful kaleidoscope of utopia.
Jaffa Meir is a multifaceted, autodidact artist working in painting, sculpture, photography, product design, carpets and furniture, painting on textile, and computer graphics.
The structural composition of some of the works is influenced also by her many years of working in the architects’ office.
Meir also worked in the developing of ideas within the field of ecosystems and recycling for factories such as Coca Cola, and during this process came up with ideas for designing parks and public game spaces using industrial waste products.
The materials that Meir uses in her works are not of the refined and so she is called an “arte povere” artist. At times she describes her work as someone dealing in alchemy - work develops as in a trial laboratory with different techniques and materials. She says, “ at times the artistic work process is a sort of puzzle demanding the filling in of all the empty squares “.
Some of her work focuses on women, and they incorporate criticism and cultural protest.
Meir has strong opinions about recycling and environmental protection that is represented in her works by use of materials and shapes. In her work she reacts to contemporary art that communicates with the eco system, waste, and she also searches for different worlds. Her works are made up of layers upon colorful layers that when we look at them it becomes clear that the mound of waste she chose is not coincidental. It actually becomes a colorful kaleidoscope of utopia.
Jaffa Meir is a multifaceted, autodidact artist working in painting, sculpture, photography, product design, carpets and furniture, painting on textile, and computer graphics.
The structural composition of some of the works is influenced also by her many years of working in the architects’ office.
Meir also worked in the developing of ideas within the field of ecosystems and recycling for factories such as Coca Cola, and during this process came up with ideas for designing parks and public game spaces using industrial waste products.
The materials that Meir uses in her works are not of the refined and so she is called an “arte povere” artist. At times she describes her work as someone dealing in alchemy - work develops as in a trial laboratory with different techniques and materials. She says, “ at times the artistic work process is a sort of puzzle demanding the filling in of all the empty squares “.
Some of her work focuses on women, and they incorporate criticism and cultural protest.
Meir has strong opinions about recycling and environmental protection that is represented in her works by use of materials and shapes. In her work she reacts to contemporary art that communicates with the eco system, waste, and she also searches for different worlds. Her works are made up of layers upon colorful layers that when we look at them it becomes clear that the mound of waste she chose is not coincidental. It actually becomes a colorful kaleidoscope of utopia.
Jaffa Meir is a multifaceted, autodidact artist working in painting, sculpture, photography, product design, carpets and furniture, painting on textile, and computer graphics.
The structural composition of some of the works is influenced also by her many years of working in the architects’ office.
Meir also worked in the developing of ideas within the field of ecosystems and recycling for factories such as Coca Cola, and during this process came up with ideas for designing parks and public game spaces using industrial waste products.
I am excited to announce my world of character is coming to the Sandbox games. I am working on a game called Imaginarium! with Tempest Studios and the game is officially backed and supported by the Sandbox as part of their creators fund. Set for release this Summer! Follow us on twitter and discord. You can find all links at PlayImaginarium.com Visit Mochi and Doodle dog soon in my RPG game!