I want to draw and stuff like that. and im trying. bye.
I specialize in character design, digital art, drawing, illustration, photoshop.
Im terrible at naming my work, lol. Anyways, I used different techniques so it looks much softer and more comfortable. Didn't change much just some little details, like how im using blur and some blending modes. I like how the color palette came out to be, so in general im giving myself a pat on the back for this one. But still I can't get rid of the feeling that all the stuff im doing look kinda unfinished or at least I have a feeling that they miss something. So if you have ANY tips or comments, I would love to hear them. I just want to know how to improve and what to work on.
It looks familiar to the last one I posted, simply because it's inspired by the same situation. I wanted to illustrate both. More closer to reality and one closer to the fictional character I created as an avatar. Anyways. It's all done digitally, I used reference on this one. If you want to know more about the process, I have recorded several. One is on my instagram page, the other one is on youtube.
This one is "fresh out of oven". I just finished it. Those characters im mostly drawing are inspired by my events, people, anxieties and thoughts im having. It's a really good way to get out of my system and stress out a little. This one was straight forward inspired by a very special person, when he was visiting. He, like this character, has certain vibe of a very lonely, kinda exhausted person. I don't like word "vibe" but you get me. Anyways, at the moment im proud of this piece. But I would love some feedback.
I got some comments from the last uploads and it gave me motivation to upload more. For some of you who are interested in my work you can visit my instagram page, im more active there. ( I really really hate promoting myself like this, but I struggle to build a community of artists, so im trying every way possible) But anyways. I forced myself to draw this one when I had a really bad artblock. So I think i came up with the most mainstream scene possible. I wanted here to create more comfortable, kinda welcoming atmosphere, but I didn't do that properly In my opinion. I ended up with something completely else. In my head I had a scene where the two characters (the girl with the poncho and blonde guy (I can't come up with their names yet)) after a not the best trip, were welcomed by their old friend in her house, for some break and calm hour.
I don't know how to explain properly this one. I wanted to display the universe and the characters at the same time (well, again) . Actually if you look closer you will notice the bench is in the movement, but the space is really big that it looks like a room and.. well anyways all im saying I got that sense of atmosphere not exactly in the way I originally wanted. I used highly contrasted orange for the feel of pollution and high temperature in the air. Well I don't know there's a lot I can share about this piece, but I would love to hear some of your opinions. Thanks!
Some stuff are slowly coming together. I recorded the process and its up on youtube, you can find me by my nickname. But watching the video, with some music on it, it's slowly wraps up the tone and theme im going for.
At some point I was obsessed with witcher, especially with character Iorveth. I used to love to draw him.
I tried some new brushes to go for more soft and pencil look. Enjoyed it so far, at least I got the mood I wanted.
You can check out my IG page, and give me some advice to improve. You can do that here as well ofc. Anywhere actually is very appreciated.
first composition that was an inspiration for the characters and world im trying to develop
Im trying to create some characters and work on worldbuilding, so often im drawing them in different environment to explore more about them, the universe they are in and the relationships between them. I actually should credit james firnhaber (check out his art its amazing) , his work was a direct inspiration for this one. I can even say more of a reference, but I love the result, so i'll just leave it here.
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