This is my character Shu. She is from the Ming Dynasty period 1368–1644 (I think). Created with White Knights Watercolors, handmade pearlescent watercolors (by Rusee on etsy), and a bit of pencil (mainly painted over or erased).
Progression 5 of 5. Final Drawing. Overall, satisfied with how this came out. I should have done a better job of the hard lines, especially around the skin. Also, my vision for the background didn't come out quite as planned, but I didn't want it to draw the eye more than the main focus, so I left it lighter and vague. There were a lot of Nike symbols in this piece!
This was part of a collaboration I did with another wonderful artist over on YouTube. We picked the theme of our favourite folklore characters to draw.
An original character of mine. November 2018. Her name is Jinx Muun. A modern day witch, born on the 1st full Moon, on Friday the 13th. She is a feisty, independent and strong young woman. Her powers come out most during a full moon, where her skin takes on a lilac color and her eyes shift colors as well.
I’m fascinated in how something may make you feel. For instance, I’m deeply moved by images of outer space from the Hubble space telescope, but I do not try to recreate those photographs in my work. What does not exist in those photos, is how they may make us feel. This is why you won’t see any “realism” in my art. When we send astronauts to space, they can discuss factually what is happening, but what truly moves human beings is when astronauts describe how they felt while they were there. So, I choose to express how I feel, as opposed to illustrate what I see.
I’m fascinated in how something may make you feel. For instance, I’m deeply moved by images of outer space from the Hubble space telescope, but I do not try to recreate those photographs in my work. What does not exist in those photos, is how they may make us feel. This is why you won’t see any “realism” in my art. When we send astronauts to space, they can discuss factually what is happening, but what truly moves human beings is when astronauts describe how they felt while they were there. So, I choose to express how I feel, as opposed to illustrate what I see.
I’m fascinated in how something may make you feel. For instance, I’m deeply moved by images of outer space from the Hubble space telescope, but I do not try to recreate those photographs in my work. What does not exist in those photos, is how they may make us feel. This is why you won’t see any “realism” in my art. When we send astronauts to space, they can discuss factually what is happening, but what truly moves human beings is when astronauts describe how they felt while they were there. So, I choose to express how I feel, as opposed to illustrate what I see.
I’m fascinated in how something may make you feel. For instance, I’m deeply moved by images of outer space from the Hubble space telescope, but I do not try to recreate those photographs in my work. What does not exist in those photos, is how they may make us feel. This is why you won’t see any “realism” in my art. When we send astronauts to space, they can discuss factually what is happening, but what truly moves human beings is when astronauts describe how they felt while they were there. So, I choose to express how I feel, as opposed to illustrate what I see.
Just some time wasters I did. I would explain it, but it would require me to go into way too much comic nerd information. Its essentially a comic character that I redesigned (no its not the Joker). I really love concept art, and character design. I'm really not good at it, but I delve into it periodically for fun.
I’m fascinated in how something may make you feel. For instance, I’m deeply moved by images of outer space from the Hubble space telescope, but I do not try to recreate those photographs in my work. What does not exist in those photos, is how they may make us feel. This is why you won’t see any “realism” in my art. When we send astronauts to space, they can discuss factually what is happening, but what truly moves human beings is when astronauts describe how they felt while they were there. So, I choose to express how I feel, as opposed to illustrate what I see.
I’m fascinated in how something may make you feel. For instance, I’m deeply moved by images of outer space from the Hubble space telescope, but I do not try to recreate those photographs in my work. What does not exist in those photos, is how they may make us feel. This is why you won’t see any “realism” in my art. When we send astronauts to space, they can discuss factually what is happening, but what truly moves human beings is when astronauts describe how they felt while they were there. So, I choose to express how I feel, as opposed to illustrate what I see.
A movement study of legs using a male model. 20 minute initial sketch, five minutes for each following, and a final 15 minute sketch. Time: 1hr Medium: Procreate on Ipad
I’m fascinated in how something may make you feel. For instance, I’m deeply moved by images of outer space from the Hubble space telescope, but I do not try to recreate those photographs in my work. What does not exist in those photos, is how they may make us feel. This is why you won’t see any “realism” in my art. When we send astronauts to space, they can discuss factually what is happening, but what truly moves human beings is when astronauts describe how they felt while they were there. So, I choose to express how I feel, as opposed to illustrate what I see.
I’m fascinated in how something may make you feel. For instance, I’m deeply moved by images of outer space from the Hubble space telescope, but I do not try to recreate those photographs in my work. What does not exist in those photos, is how they may make us feel. This is why you won’t see any “realism” in my art. When we send astronauts to space, they can discuss factually what is happening, but what truly moves human beings is when astronauts describe how they felt while they were there. So, I choose to express how I feel, as opposed to illustrate what I see.