I have had so many nightmares. But when you break them down, turns out they were never nightmares. It was just my subconscious trying to process what I have been going through emotionally. The brain doesn't register fictional, emotion is emotion. My emotions, my mind and my soul have been processing so much. But if fuels my comic and my art. So when I stand in the dreaming realm, I tell it to bring it on. I will just use the twisted and bizarre to create.
Teaser for the color version coming soon! This is a continuation of the first page of this story, which I posted here: https://www.doodleaddicts.com/uploads/71900/first-page/ I hope you all enjoy reading it! These are a lot of fun to make : )
So this is Quinn, he is another vampire I have created for my new world that is slowly being created. He is another antagonist for Sebastian, although there will be another vampire along side that will give Sebastian hell. Quinn is vampire born within the clan.
I've always found it so Satisfying to draw Dragons! I love dragons, whether it's for a personal project or a clean wok, Dragons are the subject I enjoy the most and love to explore in so many ways ♥
This was an illustration for a Traditional Action Gamepad with its big buttons, this work is so old, and I improved a lot after it, but its simplicity remains lovely to me and maybe I will remake it with my improvement level right now and make a comparison.
A LOGO design of the word "Mostafa" written in Arabic Calligraphy using Al Kufi writing style. The design is made via Adobe illustrator initialy to be printed as a laptop sticker.
This is a digital drawing of two magical lions. I'm pretty happy with the way they turned out. The magical wind behind the Sky lion (with the horn) is especially cuter than I thought it would be. That wasn't planned at all -- just a last minute decoration thing. Anyway, hope you like.
"If you're a goblin in need of a smoke, you know where to go" Part of a series I've started with monsters in the modern world, this is the digital work I've liked the most so far, but I'd appreciate feedback on anything I could improve on.