Class demos in my "Sketching for Animators and Illustrators" class. The building in the foreground is a students sketch I xeroxed and went over with acrylics. This is about a half hour in. We also looked at brush-pen and watercolor. I'm doing a summer ve
Weirdly enough, I never used to feel bothered by winter. A sign I’m “getting on a bit” as they say? I’m 32 come April, not 102 for feck’s sake! Whatever the case, roll on spring and general warmth, long overdue I have to say…
Malacophily is pollination by slugs and snails. This is my Nye Beach banner for 2024. They hang for the summer and then get auctioned off with proceeds going toward children’s art programs.
I am excited to announce my world of character is coming to the Sandbox games. I am working on a game called Imaginarium! with Tempest Studios and the game is officially backed and supported by the Sandbox as part of their creators fund. Set for release this Summer! Follow us on twitter and discord. You can find all links at PlayImaginarium.com Visit Mochi and Doodle dog soon in my RPG game!
Based on a photograph of a hibiscus flower enjoying its last day in the garden before being brought back home before the Canadian fall and winter. I imported the photo in Procreate and the rest is history.
Before I moved, I worked for several years in agriculture. It was hard work, but I have fond memories of that time. My son, by chance, also loves the outdoors and working with his hands. I love gardening together
A vibrant, hand-drawn urban sketch capturing the quiet magic of a black cat wandering through a Mediterranean-style alley. Featuring warm orange and yellow hues, loose marker strokes, and a whimsical atmosphere, this piece brings the warmth of a European summer right into your home.
Some girls look cute, sexy or that look of longing when they want you. But Chump...this is her longing face. But its not what you think underneath. She just wants your fruit punch dude. Or just use your soul to summon the dark one.
This figure explores how the relentless pursuit of monetary gain and digital distraction stifles genuine attention and moral listening.
* Visual Focus: The mask is equipped with a headphone covering a single ear. The headphone wire is visibly broken, frayed, and cut short, suggesting a deliberate disconnect or a failed attempt at communication. A small coin dangles conspicuously from the corner of the figure's mouth.
* Symbolism:
* The Headphones: Represent modern distraction and the ability to selectively "tune out" inconvenient truths or moral calls. The broken, frayed wire reinforces the idea of a failed connection to the real world.
* The Coin in the Mouth: Serves as a powerful, visceral metaphor for being "consumed by monetary means." It connects the act of speaking/listening to the theme of greed, suggesting that the voice and ear are functionally "plugged" or corrupted by the all-consuming focus on wealth. The refusal to hear moral guidance is dictated by the pursuit of money.
"Industrial Timeout" presents a meticulously rendered scene of solitude and tension within a utilitarian setting. The composition is split between a vast, empty white space and a tightly constrained, detailed industrial corner. In the foreground, a single, unassuming cardboard box sits on a pallet. It is labeled "FRAGILE" and "M.P.C." (possibly a reference to 'Minimum Package Content' or a similar industrial acronym), suggesting a precious, yet standardized, cargo awaiting movement.
For Junefairytale Day 13, it's a dragon's turn.
For this day, I decided to make the little prehistoric lizard in a dragon costume because I think it looks adorable