Lufgt Huron, also known as Huron Blackheart and the "Tyrant of Badab," was once the Chapter Master of the Astral Claws and self-claimed Imperial Governor of the world of Badab Primaris in the Maelstrom Zone of the Ultima Segmentum. But ultimately, Huron was corrupted in his ambitious pursuit of power and he tainted most of his Chapter as well, leading them into an open rebellion against the Imperium of Man, known as the Badab War, which lasted from 901-912.M41. Bound to machines which keep him alive and forever in pain, Huron is now a scarred creature of hate. His machine claw clicking, he has strode to battle time and again, followed by the daemonic Hamadrya, and each time the agony of his existence grows and the spite within him deepens.
A steam titan from the elder age, long forgotten. But this mammoth of gears and levers has not fogotten it's purpose. It delves through stone, and rock and mineral and earth. It hasn't stopped since the master's last order. The very nature of this machine is loyalty itself. Sometimes the scavengers follow it, picking up the remains it leaves behind in its search. What is it searching for? The center of the Earth? Nirvana? Hell for us ?
Many a strange thing lay in the world of Nornwan. Was it always so? Mayhaps...
But to find the answers to these questions, we must do as this steam engine, we forge onward. March on, Untitled Heroes. We are untitled. No one can stop us. https://www.youtube.com/channel/UCKXBKF6a2BWVDy_SgMvk8GQ?view_as=subscriber
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I helped create the Island in the Sun can for Conshohocken Brewing Company a couple years back. They release it every year in the summer and I drew this up to celebrate the re-release this year!
George the mouse found himself in a pickle. He had discovered the most perfect mushroom house at the end of an alligators nose. The trouble was the door was too small and he could not get inside...
Nornwan. Once there were Nature dwelling elves. They only ever lived, frolicked and played in the deep woods. Their bodies were quite accustomed to the trees. They could speak with the elements of nature, they could make the trees move and cause great mushrooms to grow from the earth. Theirs was the power to ask the spirits that watched over the wood fro guidance and peace. The Knights Factions implored these wild folk for aid on one fateful day. Few elves agreed to give trees and other supplies to the army, those that did not were attacked and destroyed and given no help by the army of Knights.
The observational sketch was done in ink. One of my few urban sketches. The grandeur of the entire cathedral was too large for me to capture in my drawing but here's a little of what I did.