“I'm not someone who's particularly in touch with the way they feel. I've heard it said that you should be a 'human being' not a 'human doing', but I'm a human doing, very much so.” - Nick Cave.
This is an illustration I did last year that is included in a book of short stories about 'Abdul-Baha, the son of the founder of the Baha'i Faith, entitled "To Serve All Humanity".
Julia Ota, a Korean girl who was brought back to Japan during the Imjin Wars (1592-1598). She was adopted by one of the Japanese commanders, Konishi Yukinaga, and was baptized as a Christian in 1596. She eventually became a lady-in-waiting to Tokugawa Ieyasu, but was later exiled to Izu Islands for refusing to recant her faith. Wherever she went, she became admired for her charity and evangelism, and she was revered as divinity on the islands up after her death up to the 20th century.
A piece for an abandoned 5E adventure module; a portrait of the eccentric and reclusive host and owner (and victim) of the manor at which a garden party is interrupted by an unexpected murder.
This was inspired by portraits from the 1920's. I've read that some girls who adopted the flapper style only wore one earring because their hair covered the other ear.
The Dark. How are other people finding time to draw with the schools closed and your four year old on top of you 24/7? There's a story by Lemony Snicket called The Dark. I really enjoyed making the closet shadow, so there you go. This actually started with my raincoat beckoning to me for many days.
Throwback to Mj in Spider-man Homecoming!!! I am really very happy that Mj/ Zendaya have more screentime and lines in the new Spiderman Far from home. I ship her with Spider-man/Tom Holland
This piece critiques the modern tendency to hide identity behind brands and consumerism.
* Visual Focus: The mask is partially obscured by a fitted baseball cap, with the bill pulled down to cover one eye. The cap itself is a symbol of brand identity and fast-fashion culture. The uncovered eye retains an unsettling, almost mechanical gaze.
* Symbolism:
* The Cap: Represents the societal practice of hiding behind brands and allowing consumerism to dictate self-worth and block out unwanted truths. The act of seeing is deliberately curtailed.
* The Mask: Emphasizes that the consumer identity is often a façade-a manufactured mask that prevents others from truly
"seeing" the individual, while simultaneously restricting the individual's full sight of the world.
This work entail the idea of Metaverse 1.0, a virtual space created by the convergence of virtually enhanced physical reality and physically persistent virtual space, including the sum of all virtual worlds, augmented reality, and the Internet. This defines YEAR MILLION, where humankind becomes uploaded to a highly saturated smorgasbord of digital realms where we live out our life in any number of possible ways we please.